TestBuilt's News

Apr
02

Gonna Be Huge

Good news everyone!

For those still having issues logging in: Just log in here and grant the system ~3 minutes to sync your data to the world server. (Same for password changes and rewards!)

So, the dust has settled after last weeks fight for a working server. For those who missed out on all the action: Our host decided to disable a feature that we used to verify login data. That is, before we actually had a working alternative up and running. Long story short: We're back, stronger, better and faster!

Dec
24

Merry Christmas Folks

First off, an honorary salute to all you loyal supporters of the project is in order. It just wouldn't be the same without you lot <3.

We hope you're looking forward to enjoy these final days of the year with family and friends as much as we do. At last some time to slow down the pace a bit and see what 2016 was all about. Tempting as it may be, it wouldn't seem appropriate to address developments in the 'real' world here. Let's just say it was a blast and stick to summarizing Ion's progress.

Jun
07

Silence is Golden

Yes, it truly appears to be. Even though this space hasn't seen much action for quite some time, it doesn't mean nothing happened behind the scenes. Quite the opposite even.
For all of you following things from a distance: have a peek at the forum announcements to stand in awe at the terrain makeover and other goodies brought to life.

Dec
31

Happy New Year

Happy New Year folks!

One year after the much anticipated launch of Project Ion version 0.6 a lot of things have changed and improved. We don't expect anyone to enjoy a long list of things summed up in this post. So for those of you who haven't been following this space the news archive provides a good enough overview.

Dec
21

Open Seasons Greetings

Good evening everyone,

Dec
13

The Right Prize

Good day everyone,

In the past few weeks the new auction system was thoroughly tested in a separate testenvironment while John delivered regular fixes for issues found. At the time of writing this the auction itself is deemed ready to release on the live server, though a bunch of extra tweaks to the loot system requires some more testing.

Nov
29

The Highest Bidder

Good news everyone!

The new testserver is finally up and running an auction enabled test build. Tedjuh will play Santa with a tidy list of everyone who won a ticket in the recent hunting and mining events. Tickets will be awarded to event winners until we are ready to release a fully featured and bug free auction. Shout out to him in the live chat for access to the steamy new test client.

Oct
31

The Economy Stupid

Good day everyone,

Due to my work for a paid project this section has been neglected for a while now and the official patch news was kindly updated on the forum and in game by Tedjuh and Actus. This news update is to let you all know that we're not turning a blind eye to feedback received since the last update.

Aug
08

As Soon As Possible

Good evening everyone,

Yes, it's been a while since our last news blog, though all within the expected range of possibilities. Wink

May
23

Just Our Luck

Good day everyone,

Somehow it seems like we've had the odds stacked against us in the past couple of weeks. First with someone tripping over the webhost powercables, then our corrupted minipatch caused maximum mayhem, and finally our internetprovider decided it was time to break down and switch things around.

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